Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 98 days ago
2 / 4 / 4
K / D / A
35.3%
Kill participation
767.6
Damage / min
9,169g
364.3 gold / min
33
12 placed · 5 cleared
228
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Rumble · Top
2 / 4 / 4
35.3% KP
19,319
28.1% share
9,169g
228 CS · 9.1/m
KRX Willer#KRX
Rek'Sai · Jungle
3 / 6 / 6
52.9% KP
9,408
13.7% share
9,516g
149 CS · 5.9/m
Desire#Tired
Twisted Fate · Mid
4 / 3 / 8
70.6% KP
17,089
24.9% share
11,652g
239 CS · 9.5/m
미드가내현#0207
Kalista · ADC
5 / 10 / 4
52.9% KP
15,409
22.4% share
11,566g
189 CS · 7.5/m
HAPPY everyday#T1 IG
Rell · Support
3 / 5 / 8
64.7% KP
7,436
10.8% share
7,056g
29 CS · 1.2/m
Red side
VictoryFrog#KRX
Ambessa · Top
5 / 4 / 9
50% KP
16,192
20.2% share
10,937g
207 CS · 8.2/m
Simsons#spfd
Lee Sin · Jungle
3 / 2 / 10
46.4% KP
11,278
14.1% share
11,015g
198 CS · 7.9/m
Yuny#유니짜장맨
Taliyah · Mid
2 / 5 / 8
35.7% KP
11,305
14.1% share
9,796g
218 CS · 8.7/m
PpCheng#장군님
Zeri · ADC
10 / 4 / 10
71.4% KP
25,563
31.9% share
16,285g
243 CS · 9.7/m
키움증권#SAR
Jax · Support
8 / 2 / 12
71.4% KP
15,869
19.8% share
10,310g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
