Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 95 days ago
6 / 2 / 14
K / D / A
42.6%
Kill participation
747.7
Damage / min
13,853g
445 gold / min
35
11 placed · 6 cleared
222
7.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat메롱 약오르지롱#KR2
Anivia · Top
5 / 10 / 8
40.6% KP
32,716
23.5% share
11,008g
206 CS · 6.6/m
xiaogaoQvQ#2007
Kindred · Jungle
6 / 11 / 11
53.1% KP
32,739
23.5% share
12,853g
165 CS · 5.3/m
r1s#1226
Lissandra · Mid
5 / 11 / 12
53.1% KP
29,221
21% share
11,719g
226 CS · 7.3/m
ahjhj d0 ngok#MVK
Taliyah · ADC
12 / 4 / 6
56.3% KP
33,595
24.2% share
16,320g
254 CS · 8.2/m
새우깡끼룩#KR1
Rammus · Support
4 / 11 / 12
50% KP
10,766
7.7% share
9,328g
40 CS · 1.3/m
Red side
Victory해 태#T 1
Sion · Top
6 / 2 / 14
42.6% KP
23,277
17.3% share
13,853g
222 CS · 7.1/m
초 록#MUNT
Sejuani · Jungle
10 / 6 / 22
68.1% KP
21,538
16% share
14,831g
168 CS · 5.4/m
실험용계정11#kr00
Yone · Mid
12 / 3 / 15
57.4% KP
37,067
27.6% share
17,469g
272 CS · 8.7/m
정선이만의 세미 라칸#5525
Hwei · ADC
5 / 10 / 16
44.7% KP
30,790
22.9% share
14,919g
225 CS · 7.2/m
happy#day14
Pyke · Support
14 / 11 / 16
63.8% KP
21,869
16.3% share
13,295g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
