Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 93 days ago
4 / 4 / 5
K / D / A
40.9%
Kill participation
1,167.3
Damage / min
15,550g
434.8 gold / min
47
21 placed · 6 cleared
351
9.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
4 / 4 / 5
40.9% KP
41,749
28.5% share
15,550g
351 CS · 9.8/m
Haru#0603
Nasus · Jungle
4 / 4 / 8
54.5% KP
19,942
13.6% share
14,397g
251 CS · 7/m
KRX AKaJe#MUR
Akali · Mid
11 / 6 / 3
63.6% KP
46,790
32% share
16,776g
271 CS · 7.6/m
MAGEBLOOD#E500
Hwei · ADC
2 / 5 / 8
45.5% KP
30,770
21% share
13,446g
281 CS · 7.9/m
Rough#KR1
Rell · Support
1 / 9 / 12
59.1% KP
7,082
4.8% share
9,195g
38 CS · 1.1/m
Red side
Victory이직로그#0820
Dr. Mundo · Top
4 / 3 / 7
40.7% KP
23,806
18.2% share
14,425g
308 CS · 8.6/m
KRX Vincenzo#KR4
Viego · Jungle
15 / 4 / 5
74.1% KP
28,560
21.9% share
17,951g
282 CS · 7.9/m
Rainy day#0808
Orianna · Mid
4 / 6 / 14
66.7% KP
32,661
25% share
16,197g
311 CS · 8.7/m
노익스강#noex
Sivir · ADC
4 / 5 / 16
74.1% KP
32,317
24.8% share
17,477g
331 CS · 9.3/m
얼러리뚱땅#KR33
Bard · Support
0 / 4 / 18
66.7% KP
13,216
10.1% share
9,827g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
