Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 89 days ago
7 / 3 / 4
K / D / A
31.4%
Kill participation
722.1
Damage / min
12,907g
443.3 gold / min
30
13 placed · 6 cleared
227
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音PandaC#PANDA
Mordekaiser · Top
5 / 8 / 2
25% KP
19,325
17.4% share
11,216g
201 CS · 6.9/m
zzzzzzcry#0520
Jayce · Jungle
10 / 8 / 6
57.1% KP
25,849
23.2% share
14,315g
208 CS · 7.1/m
Yoruka Kirihime#KR4
Zed · Mid
6 / 2 / 6
42.9% KP
28,128
25.3% share
15,455g
280 CS · 9.6/m
vvi2#KR1
Taliyah · ADC
4 / 6 / 7
39.3% KP
18,584
16.7% share
11,613g
221 CS · 7.6/m
WBG招641950117#WBG
Camille · Support
3 / 11 / 14
60.7% KP
19,298
17.4% share
9,398g
29 CS · 1/m
Red side
Victory해 태#T 1
Olaf · Top
7 / 3 / 4
31.4% KP
21,025
18.7% share
12,907g
227 CS · 7.8/m
你没有心#2005
Rengar · Jungle
9 / 5 / 9
51.4% KP
26,294
23.4% share
15,566g
221 CS · 7.6/m
지 훈#KJH
Azir · Mid
3 / 6 / 6
25.7% KP
16,007
14.3% share
12,872g
262 CS · 9/m
MAGEBLOOD#E500
Vladimir · ADC
11 / 3 / 8
54.3% KP
31,946
28.4% share
17,397g
290 CS · 10/m
Lala#white
Pantheon · Support
5 / 11 / 12
48.6% KP
17,035
15.2% share
9,712g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
