Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 87 days ago
7 / 7 / 11
K / D / A
38.3%
Kill participation
580.5
Damage / min
14,490g
413.8 gold / min
36
19 placed · 2 cleared
273
7.8 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat미안 내가 못했어#나도알아
Vayne · Top
7 / 12 / 7
42.4% KP
23,309
15.7% share
13,139g
214 CS · 6.1/m
你没有心#2005
Rengar · Jungle
12 / 10 / 8
60.6% KP
34,632
23.3% share
16,823g
265 CS · 7.6/m
起风了#CCC
Singed · Mid
5 / 6 / 9
42.4% KP
41,869
28.2% share
14,951g
316 CS · 9/m
chesterbb#0811
Syndra · ADC
6 / 8 / 8
42.4% KP
28,704
19.3% share
15,010g
277 CS · 7.9/m
SnowFlower#0224
Camille · Support
3 / 12 / 17
60.6% KP
20,079
13.5% share
10,683g
33 CS · 0.9/m
Red side
Victory해 태#T 1
Olaf · Top
7 / 7 / 11
38.3% KP
20,328
12.5% share
14,490g
273 CS · 7.8/m
NS Ark#Lost
Jarvan IV · Jungle
7 / 3 / 36
91.5% KP
32,501
19.9% share
18,360g
257 CS · 7.3/m
Good Day#1112
Vladimir · Mid
17 / 7 / 7
51.1% KP
51,658
31.7% share
16,996g
271 CS · 7.7/m
꿈꾸는 댕댕이#치지직
Yunara · ADC
11 / 9 / 14
53.2% KP
38,497
23.6% share
20,491g
267 CS · 7.6/m
Chu성훈#KR1
Shen · Support
5 / 7 / 32
78.7% KP
20,170
12.4% share
12,225g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
