Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 80 days ago
6 / 9 / 7
K / D / A
39.4%
Kill participation
914.5
Damage / min
16,281g
406.5 gold / min
48
23 placed · 4 cleared
263
6.6 CS / min
Objective control
2
Dragons
3
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
6 / 9 / 7
39.4% KP
36,625
20% share
16,281g
263 CS · 6.6/m
SCP 002#GiaTy
Wukong · Jungle
9 / 7 / 12
63.6% KP
32,537
17.7% share
17,768g
240 CS · 6/m
길가다가까까사달라고조르는이도윤#KR1
Annie · Mid
9 / 4 / 11
60.6% KP
42,311
23.1% share
15,698g
255 CS · 6.4/m
mtrngrxsyl#6146
Ezreal · ADC
9 / 5 / 9
54.5% KP
61,122
33.3% share
20,137g
315 CS · 7.9/m
Universe#zy1
Rakan · Support
0 / 5 / 25
75.8% KP
10,805
5.9% share
12,070g
36 CS · 0.9/m
Red side
Defeat시비걸면지상렬#KR1
Gnar · Top
7 / 7 / 11
60% KP
39,853
21.4% share
16,193g
262 CS · 6.5/m
희태시기#КR1
Jarvan IV · Jungle
6 / 9 / 20
86.7% KP
23,113
12.4% share
16,001g
248 CS · 6.2/m
대광 #God
Galio · Mid
8 / 3 / 16
80% KP
49,262
26.4% share
17,489g
313 CS · 7.8/m
내말들리니왜이렇게말렸어#찬성정
Ziggs · ADC
6 / 6 / 5
36.7% KP
67,832
36.4% share
20,180g
342 CS · 8.5/m
dy灰白鬼怪#路过人间
Pyke · Support
3 / 8 / 2
16.7% KP
6,399
3.4% share
10,900g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
