Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 80 days ago
5 / 7 / 8
K / D / A
54.2%
Kill participation
825.7
Damage / min
13,674g
476.7 gold / min
24
10 placed · 4 cleared
232
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
5 / 7 / 8
54.2% KP
23,685
26.1% share
13,674g
232 CS · 8.1/m
十三day#jug
Vi · Jungle
6 / 13 / 9
62.5% KP
16,056
17.7% share
12,093g
151 CS · 5.3/m
길가다가까까사달라고조르는이도윤#KR1
Swain · Mid
3 / 6 / 14
70.8% KP
24,798
27.3% share
11,356g
246 CS · 8.6/m
Maldives#0727
Locke · ADC
6 / 8 / 7
54.2% KP
18,936
20.9% share
13,483g
220 CS · 7.7/m
맘이멍들었죠#0128
Rell · Support
4 / 11 / 11
62.5% KP
7,229
8% share
8,514g
22 CS · 0.8/m
Red side
VictoryPerfecT#132
Varus · Top
8 / 6 / 11
42.2% KP
23,352
15.3% share
12,951g
226 CS · 7.9/m
DNS 또이브#KR13
Lee Sin · Jungle
16 / 2 / 19
77.8% KP
39,352
25.8% share
16,540g
206 CS · 7.2/m
아구몬#0509
Galio · Mid
13 / 4 / 18
68.9% KP
39,860
26.2% share
14,638g
207 CS · 7.2/m
차가운코끼리#KR0
Ambessa · ADC
5 / 7 / 18
51.1% KP
37,095
24.4% share
13,691g
236 CS · 8.2/m
yuedu#KR1
Nautilus · Support
3 / 5 / 27
66.7% KP
12,598
8.3% share
9,826g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
