Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 79 days ago
4 / 9 / 7
K / D / A
42.3%
Kill participation
862.5
Damage / min
14,277g
447.3 gold / min
47
14 placed · 5 cleared
295
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory칼과 창 방패#KR1
Shen · Top
12 / 2 / 16
73.7% KP
21,506
17% share
13,041g
181 CS · 5.7/m
命定之死#Death
Bel'Veth · Jungle
14 / 7 / 9
60.5% KP
29,421
23.3% share
18,095g
257 CS · 8.1/m
Maldives#0727
Cassiopeia · Mid
6 / 4 / 18
63.2% KP
33,776
26.7% share
13,146g
257 CS · 8.1/m
노익스강#noex
Sivir · ADC
5 / 6 / 15
52.6% KP
34,393
27.2% share
17,824g
344 CS · 10.8/m
T1 구름#2007
Alistar · Support
1 / 7 / 26
71.1% KP
7,301
5.8% share
9,495g
29 CS · 0.9/m
Red side
Defeat해 태#T 1
Tristana · Top
4 / 9 / 7
42.3% KP
27,527
18.6% share
14,277g
295 CS · 9.2/m
Zac#KR1
Zac · Jungle
9 / 5 / 12
80.8% KP
31,397
21.2% share
14,324g
216 CS · 6.8/m
mashushu#KR1
Syndra · Mid
4 / 9 / 8
46.2% KP
34,299
23.2% share
11,077g
212 CS · 6.6/m
T1 Eclipse#2009
Ezreal · ADC
6 / 4 / 12
69.2% KP
45,310
30.6% share
15,802g
272 CS · 8.5/m
SIRIUSS#KR 1
Rell · Support
3 / 11 / 14
65.4% KP
9,328
6.3% share
8,647g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
