Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 76 days ago
11 / 8 / 5
K / D / A
47.1%
Kill participation
1,168.6
Damage / min
16,705g
585.1 gold / min
20
10 placed · 2 cleared
251
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBean#커피빈
Jayce · Top
6 / 6 / 6
41.4% KP
25,255
23.3% share
12,460g
212 CS · 7.4/m
Kimman#zxfkk
Jarvan IV · Jungle
3 / 8 / 13
55.2% KP
18,250
16.9% share
11,089g
171 CS · 6/m
ParisVan#不知名歌手
Cassiopeia · Mid
8 / 2 / 4
41.4% KP
18,752
17.3% share
12,184g
239 CS · 8.4/m
고슴도치#0406
Yunara · ADC
10 / 6 / 8
62.1% KP
35,964
33.2% share
17,903g
276 CS · 9.7/m
mtrngrxsyl#6146
Bard · Support
2 / 12 / 13
51.7% KP
10,013
9.3% share
8,293g
17 CS · 0.6/m
Red side
Victory해 태#T 1
Irelia · Top
11 / 8 / 5
47.1% KP
33,363
25.9% share
16,705g
251 CS · 8.8/m
명치에팔콘펀치꽂는이도윤#KR1
Qiyana · Jungle
13 / 5 / 11
70.6% KP
38,474
29.9% share
15,721g
213 CS · 7.5/m
srysrymb#1065
Orianna · Mid
6 / 5 / 9
44.1% KP
25,519
19.8% share
12,158g
254 CS · 8.9/m
노익스강#noex
Syndra · ADC
3 / 5 / 8
32.4% KP
20,566
16% share
11,708g
240 CS · 8.4/m
OwO#43351
Poppy · Support
1 / 6 / 19
58.8% KP
10,942
8.5% share
8,491g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
