Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 74 days ago
4 / 9 / 4
K / D / A
27.6%
Kill participation
802.1
Damage / min
12,604g
398 gold / min
43
17 placed · 9 cleared
225
7.1 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
4 / 9 / 4
27.6% KP
25,399
20.2% share
12,604g
225 CS · 7.1/m
DK Solid#마 산
Lee Sin · Jungle
8 / 5 / 9
58.6% KP
29,719
23.6% share
14,915g
234 CS · 7.4/m
NS Calix#KR11
Sylas · Mid
8 / 5 / 8
55.2% KP
34,647
27.5% share
12,848g
240 CS · 7.6/m
mengyuzzz#555
Syndra · ADC
7 / 13 / 5
41.4% KP
26,383
20.9% share
12,882g
207 CS · 6.5/m
T1 Eclipse#2009
Rakan · Support
2 / 2 / 16
62.1% KP
9,818
7.8% share
9,518g
25 CS · 0.8/m
Red side
VictoryHolder#KR3
Olaf · Top
5 / 6 / 10
44.1% KP
31,449
21.3% share
11,567g
207 CS · 6.5/m
오리지널찰떡쿠키#KR1
Nocturne · Jungle
6 / 3 / 13
55.9% KP
19,879
13.5% share
14,320g
220 CS · 6.9/m
미북이#KR1
Orianna · Mid
5 / 9 / 12
50% KP
45,431
30.8% share
13,014g
253 CS · 8/m
소년가장 원딜#KR1
Kai'Sa · ADC
17 / 7 / 5
64.7% KP
41,382
28.1% share
21,128g
289 CS · 9.1/m
抖音景德镇剑姬#jdzjj
Alistar · Support
1 / 4 / 16
50% KP
9,340
6.3% share
9,414g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
