Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 73 days ago
2 / 5 / 12
K / D / A
41.2%
Kill participation
306
Damage / min
8,028g
316.7 gold / min
87
36 placed · 11 cleared
27
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Ambessa · Top
3 / 9 / 2
23.8% KP
10,092
14.1% share
9,148g
173 CS · 6.8/m
KRX AKaJe#MUR
Jarvan IV · Jungle
5 / 6 / 10
71.4% KP
15,329
21.4% share
10,220g
142 CS · 5.6/m
Anhuanhuan#huya
Orianna · Mid
8 / 4 / 5
61.9% KP
24,669
34.5% share
10,812g
189 CS · 7.5/m
DK Lucid#KR1
Xerath · ADC
4 / 9 / 6
47.6% KP
15,623
21.9% share
9,834g
167 CS · 6.6/m
douyinsen#sen
Alistar · Support
1 / 6 / 10
52.4% KP
5,778
8.1% share
6,918g
26 CS · 1/m
Red side
Victory태양물고기#6797
Gangplank · Top
11 / 3 / 6
50% KP
30,629
30.4% share
14,331g
203 CS · 8/m
ParisVan#不知名歌手
Graves · Jungle
5 / 4 / 7
35.3% KP
15,232
15.1% share
11,704g
194 CS · 7.7/m
Hide on bush#KR1
Locke · Mid
8 / 5 / 10
52.9% KP
19,274
19.1% share
12,152g
193 CS · 7.6/m
Hebi#스케치
Cassiopeia · ADC
8 / 4 / 10
52.9% KP
27,933
27.7% share
13,221g
223 CS · 8.8/m
해 태#T 1
Nautilus · Support
2 / 5 / 12
41.2% KP
7,757
7.7% share
8,028g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
