Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 73 days ago
1 / 6 / 7
K / D / A
34.8%
Kill participation
687.9
Damage / min
10,173g
374.7 gold / min
27
10 placed · 2 cleared
239
8.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypuppyxi#1123
Ambessa · Top
10 / 3 / 7
44.7% KP
27,273
25.3% share
12,893g
200 CS · 7.4/m
Soft#KR1
Pantheon · Jungle
7 / 5 / 10
44.7% KP
18,095
16.8% share
11,818g
173 CS · 6.4/m
20262026#1111
Sion · Mid
9 / 4 / 14
60.5% KP
26,008
24.1% share
13,615g
229 CS · 8.4/m
Aklass#lol
Mel · ADC
8 / 7 / 4
31.6% KP
20,118
18.6% share
14,169g
210 CS · 7.7/m
안녕하세요원이입니다잘부탁드려요#zena
Morgana · Support
4 / 4 / 21
65.8% KP
16,481
15.3% share
10,340g
26 CS · 1/m
Red side
Defeat해 태#T 1
Olaf · Top
1 / 6 / 7
34.8% KP
18,676
20.8% share
10,173g
239 CS · 8.8/m
깝치면너만손해#해보던가
Rek'Sai · Jungle
3 / 7 / 9
52.2% KP
14,086
15.7% share
9,677g
153 CS · 5.6/m
稳当人#外卖员
Locke · Mid
13 / 13 / 1
60.9% KP
26,861
29.8% share
14,276g
157 CS · 5.8/m
겨울을 묻어라#1193
Kai'Sa · ADC
1 / 6 / 9
43.5% KP
15,859
17.6% share
11,715g
204 CS · 7.5/m
Ubermensch#마지막
LeBlanc · Support
5 / 6 / 13
78.3% KP
14,511
16.1% share
9,608g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
