Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 73 days ago
6 / 4 / 11
K / D / A
43.6%
Kill participation
688.7
Damage / min
14,470g
439.8 gold / min
45
17 placed · 7 cleared
258
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgeonho#KR07
Rumble · Top
4 / 10 / 5
37.5% KP
32,353
24.4% share
10,669g
177 CS · 5.4/m
ちいかわ#KR3
Nidalee · Jungle
9 / 4 / 8
70.8% KP
27,447
20.7% share
14,601g
246 CS · 7.5/m
DK Despair#안 산
Jayce · Mid
7 / 4 / 4
45.8% KP
32,858
24.7% share
14,983g
303 CS · 9.2/m
REDRED#따바라
Aphelios · ADC
2 / 9 / 3
20.8% KP
27,703
20.9% share
13,788g
289 CS · 8.8/m
003#3300
Thresh · Support
2 / 12 / 12
58.3% KP
12,471
9.4% share
9,394g
34 CS · 1/m
Red side
Victory해 태#T 1
Nocturne · Top
6 / 4 / 11
43.6% KP
22,659
16.6% share
14,470g
258 CS · 7.8/m
Karasu#333
Viego · Jungle
14 / 7 / 7
53.8% KP
26,006
19% share
15,234g
213 CS · 6.5/m
람곰치#BONK
Twisted Fate · Mid
9 / 1 / 16
64.1% KP
33,066
24.2% share
16,387g
293 CS · 8.9/m
ioio2#KR1
Vladimir · ADC
9 / 2 / 17
66.7% KP
43,215
31.6% share
17,454g
300 CS · 9.1/m
위 로 금#받아라
Fiddlesticks · Support
1 / 10 / 27
71.8% KP
11,618
8.5% share
9,459g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
