Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 70 days ago
7 / 6 / 1
K / D / A
22.2%
Kill participation
712.5
Damage / min
10,156g
449.7 gold / min
20
9 placed · 1 cleared
190
8.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Jayce · Top
4 / 10 / 4
40% KP
12,814
19.1% share
8,560g
147 CS · 6.5/m
오리지널찰떡쿠키#KR1
Qiyana · Jungle
8 / 3 / 7
75% KP
18,233
27.1% share
13,175g
187 CS · 8.3/m
황혼우주자야#황 혼
Locke · Mid
6 / 8 / 2
40% KP
16,392
24.4% share
9,811g
156 CS · 6.9/m
Charge#ocean
Syndra · ADC
1 / 7 / 3
20% KP
12,225
18.2% share
8,535g
194 CS · 8.6/m
shui#0000
Shen · Support
1 / 8 / 5
30% KP
7,495
11.2% share
5,940g
32 CS · 1.4/m
Red side
Victory해 태#T 1
Olaf · Top
7 / 6 / 1
22.2% KP
16,090
19.1% share
10,156g
190 CS · 8.4/m
무감정솔랭기계#2007
Skarner · Jungle
4 / 4 / 9
36.1% KP
12,713
15.1% share
10,212g
169 CS · 7.5/m
hyh#KR2
Akali · Mid
10 / 4 / 0
27.8% KP
25,744
30.5% share
11,072g
185 CS · 8.2/m
T1 Eclipse#2009
Kai'Sa · ADC
12 / 4 / 6
50% KP
20,162
23.9% share
14,527g
195 CS · 8.6/m
오케이션#강민오우
Leona · Support
3 / 2 / 16
52.8% KP
9,703
11.5% share
7,708g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
