Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 70 days ago
12 / 3 / 7
K / D / A
35.2%
Kill participation
1,038.9
Damage / min
16,104g
530.9 gold / min
27
13 placed · 3 cleared
254
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Corki · Top
12 / 3 / 7
35.2% KP
31,513
21.9% share
16,104g
254 CS · 8.4/m
파워냉방#777
Jayce · Jungle
9 / 10 / 23
59.3% KP
37,292
25.9% share
15,061g
189 CS · 6.2/m
데마시아TV#Lux R
Fizz · Mid
20 / 6 / 13
61.1% KP
41,794
29% share
19,360g
234 CS · 7.7/m
쪼렙이다말로하자#KR1
Zoe · ADC
9 / 7 / 13
40.7% KP
22,773
15.8% share
14,442g
205 CS · 6.8/m
Charge#ocean
Leona · Support
4 / 10 / 23
50% KP
10,557
7.3% share
9,460g
15 CS · 0.5/m
Red side
Defeatshui#0000
Fiora · Top
6 / 11 / 4
27.8% KP
16,063
16.1% share
11,792g
195 CS · 6.4/m
Karasu#333
Talon · Jungle
11 / 15 / 12
63.9% KP
25,269
25.4% share
13,549g
165 CS · 5.4/m
mashushu#KR1
Cassiopeia · Mid
9 / 13 / 10
52.8% KP
27,525
27.6% share
10,965g
171 CS · 5.6/m
new number #KR1
Xerath · ADC
8 / 3 / 8
44.4% KP
26,628
26.7% share
15,691g
258 CS · 8.5/m
抖音景德镇剑姬#jdzjj
Alistar · Support
2 / 13 / 13
41.7% KP
4,190
4.2% share
8,137g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
