Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 61 days ago
7 / 5 / 10
K / D / A
51.5%
Kill participation
671.4
Damage / min
17,128g
431.6 gold / min
58
17 placed · 12 cleared
340
8.6 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
6
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLFT forge#KR2
Olaf · Top
7 / 5 / 5
30% KP
31,447
16.5% share
16,477g
319 CS · 8/m
라 쿤#박성호
Poppy · Jungle
9 / 6 / 11
50% KP
32,732
17.2% share
16,372g
277 CS · 7/m
98天才#zz99
Cassiopeia · Mid
5 / 9 / 9
35% KP
45,041
23.7% share
13,444g
233 CS · 5.9/m
정 진#이용승
Kalista · ADC
17 / 6 / 12
72.5% KP
64,449
33.9% share
22,187g
351 CS · 8.8/m
홍길동#3636
Nautilus · Support
2 / 7 / 31
82.5% KP
16,565
8.7% share
13,069g
40 CS · 1/m
Red side
Defeat해 태#T 1
Kled · Top
7 / 5 / 10
51.5% KP
26,643
15.8% share
17,128g
340 CS · 8.6/m
김미밥#6666
Lee Sin · Jungle
12 / 8 / 11
69.7% KP
25,373
15.1% share
17,361g
197 CS · 5/m
Desire#Tired
Viktor · Mid
10 / 3 / 18
84.8% KP
66,123
39.3% share
20,825g
367 CS · 9.2/m
T1 Eclipse#2009
Ezreal · ADC
3 / 10 / 9
36.4% KP
40,925
24.3% share
16,196g
311 CS · 7.8/m
Dongnan#030
Rell · Support
1 / 14 / 19
60.6% KP
9,135
5.4% share
10,082g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
