Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 52 days ago
9 / 10 / 14
K / D / A
54.8%
Kill participation
1,101.8
Damage / min
14,300g
420 gold / min
32
14 placed · 3 cleared
199
5.8 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpzz 1#0626
Olaf · Top
14 / 8 / 7
67.7% KP
40,154
31.8% share
16,597g
234 CS · 6.9/m
Bonnie#0314
Nidalee · Jungle
6 / 10 / 15
67.7% KP
22,552
17.9% share
15,362g
250 CS · 7.3/m
캐치캐치#2222
Twisted Fate · Mid
1 / 7 / 15
51.6% KP
20,056
15.9% share
12,789g
251 CS · 7.4/m
88nianzhanshen#zypp
Vayne · ADC
9 / 8 / 8
54.8% KP
36,132
28.6% share
17,710g
227 CS · 6.7/m
Celine#KR33
Alistar · Support
1 / 9 / 21
71% KP
7,398
5.9% share
9,627g
31 CS · 0.9/m
Red side
Victory해 태#T 1
Gnar · Top
9 / 10 / 14
54.8% KP
37,517
23.2% share
14,300g
199 CS · 5.8/m
BRO IDEA#2006
Diana · Jungle
15 / 4 / 13
66.7% KP
50,684
31.3% share
20,278g
282 CS · 8.3/m
괜찮아고마워#1203
Galio · Mid
5 / 7 / 13
42.9% KP
24,061
14.9% share
11,755g
179 CS · 5.3/m
스트레스유발게임#kr11
Corki · ADC
13 / 4 / 8
50% KP
40,599
25.1% share
20,355g
303 CS · 8.9/m
니 아#KR00
Rell · Support
0 / 6 / 27
64.3% KP
9,052
5.6% share
10,097g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
