Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 51 days ago
5 / 5 / 7
K / D / A
37.5%
Kill participation
806.5
Damage / min
12,394g
407.3 gold / min
30
16 placed · 1 cleared
243
8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Gnar · Top
5 / 5 / 7
37.5% KP
24,545
21% share
12,394g
243 CS · 8/m
안 오면 죽을게#1116
Nidalee · Jungle
7 / 5 / 11
56.3% KP
18,260
15.6% share
14,765g
237 CS · 7.8/m
불안하다#불안해
Gangplank · Mid
8 / 2 / 12
62.5% KP
35,962
30.7% share
17,458g
313 CS · 10.3/m
Lucky WhaleShark#행고상
Ezreal · ADC
12 / 4 / 5
53.1% KP
32,571
27.8% share
17,030g
303 CS · 10/m
감마선 그 아이#2005
Bard · Support
0 / 7 / 17
53.1% KP
5,812
5% share
8,937g
22 CS · 0.7/m
Red side
Defeat데이터얻는계정#지나갈게요
Gwen · Top
2 / 2 / 5
30.4% KP
15,776
16.5% share
12,732g
301 CS · 9.9/m
ekffur#kr2
Qiyana · Jungle
17 / 7 / 1
78.3% KP
32,970
34.4% share
19,157g
211 CS · 6.9/m
漆黒の氷と炎の魔法使い#KR123
Galio · Mid
0 / 8 / 11
47.8% KP
14,922
15.6% share
9,789g
206 CS · 6.8/m
아이타이#S 2
Jinx · ADC
2 / 5 / 3
21.7% KP
18,526
19.3% share
12,768g
307 CS · 10.1/m
kiss#0520
Maokai · Support
2 / 10 / 10
52.2% KP
13,644
14.2% share
8,062g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
