Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 49 days ago
0 / 8 / 1
K / D / A
7.7%
Kill participation
580.9
Damage / min
7,579g
318.2 gold / min
15
8 placed · 0 cleared
171
7.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiangChen#0611
Nasus · Top
6 / 1 / 10
34.8% KP
18,714
17.7% share
11,522g
198 CS · 8.3/m
xiaofang#qaq
Jarvan IV · Jungle
8 / 2 / 22
65.2% KP
24,982
23.6% share
12,575g
178 CS · 7.5/m
ice seven zero#0721
Locke · Mid
16 / 6 / 1
37% KP
21,532
20.3% share
11,012g
139 CS · 5.8/m
deeplove#4DKYM
Ezreal · ADC
15 / 2 / 9
52.2% KP
29,935
28.3% share
15,678g
247 CS · 10.4/m
댕청잇#KR123
Bard · Support
1 / 2 / 27
60.9% KP
10,752
10.2% share
7,705g
15 CS · 0.6/m
Red side
Defeat해 태#T 1
Renekton · Top
0 / 8 / 1
7.7% KP
13,836
17.7% share
7,579g
171 CS · 7.2/m
命定之死#Death
Rek'Sai · Jungle
2 / 10 / 2
30.8% KP
11,053
14.2% share
8,137g
134 CS · 5.6/m
齐枫永恩34D#奶熊王
Yone · Mid
6 / 6 / 4
76.9% KP
26,505
34% share
12,868g
220 CS · 9.2/m
nun#linn
Kai'Sa · ADC
3 / 11 / 3
46.2% KP
14,002
18% share
11,498g
164 CS · 6.9/m
OwO#43351
Neeko · Support
2 / 11 / 4
46.2% KP
12,578
16.1% share
7,463g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
