Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 47 days ago
7 / 4 / 13
K / D / A
52.6%
Kill participation
819.1
Damage / min
12,899g
382.6 gold / min
27
14 placed · 3 cleared
216
6.4 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Rumble · Top
3 / 9 / 12
51.7% KP
30,945
22.5% share
11,999g
218 CS · 6.5/m
qweasdqweasdqw#KR1
Maokai · Jungle
5 / 6 / 16
72.4% KP
23,060
16.8% share
13,566g
183 CS · 5.4/m
오케이션#강민오우
Tristana · Mid
17 / 6 / 7
82.8% KP
52,909
38.5% share
20,820g
309 CS · 9.2/m
강 철#샤 넬
Ashe · ADC
4 / 12 / 10
48.3% KP
23,328
17% share
17,496g
292 CS · 8.7/m
Duro#Gen
Braum · Support
0 / 5 / 23
79.3% KP
7,060
5.1% share
9,398g
26 CS · 0.8/m
Red side
Defeat해 태#T 1
Olaf · Top
7 / 4 / 13
52.6% KP
27,618
19.9% share
12,899g
216 CS · 6.4/m
Enosh#144
Lee Sin · Jungle
2 / 4 / 10
31.6% KP
12,966
9.4% share
11,958g
173 CS · 5.1/m
모든일은같이#KR1
Ryze · Mid
11 / 8 / 7
47.4% KP
41,383
29.9% share
14,187g
245 CS · 7.3/m
srysrymb#1065
Kalista · ADC
17 / 6 / 8
65.8% KP
49,702
35.9% share
20,319g
333 CS · 9.9/m
eqwdqg#KR1
Renata Glasc · Support
1 / 7 / 21
57.9% KP
6,804
4.9% share
10,132g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
