Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 37 days ago
11 / 6 / 9
K / D / A
50%
Kill participation
1,371.4
Damage / min
16,275g
524.7 gold / min
26
11 placed · 3 cleared
262
8.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZzk#asdf
Rumble · Top
1 / 11 / 8
22.5% KP
27,313
17.8% share
12,140g
263 CS · 8.5/m
haerin#하이린
Vi · Jungle
15 / 9 / 11
65% KP
41,127
26.8% share
16,974g
194 CS · 6.3/m
상병 이준호#왜우리팀
Galio · Mid
11 / 2 / 16
67.5% KP
48,288
31.4% share
16,411g
238 CS · 7.7/m
철 이#철들나이
Yunara · ADC
7 / 11 / 8
37.5% KP
24,282
15.8% share
13,847g
220 CS · 7.1/m
Qnayia#ztmy
Bard · Support
6 / 7 / 18
60% KP
12,633
8.2% share
10,632g
25 CS · 0.8/m
Red side
Victory해 태#T 1
Gwen · Top
11 / 6 / 9
50% KP
42,537
27.9% share
16,275g
262 CS · 8.4/m
dylzg#722
Graves · Jungle
11 / 8 / 5
40% KP
37,191
24.4% share
16,956g
292 CS · 9.4/m
稳当人#外卖员
Yone · Mid
7 / 10 / 5
30% KP
28,011
18.3% share
12,395g
234 CS · 7.5/m
lkjh#KR1
Lucian · ADC
10 / 10 / 12
55% KP
39,286
25.7% share
15,857g
173 CS · 5.6/m
slow dancing#1002
Milio · Support
1 / 6 / 21
55% KP
5,635
3.7% share
10,211g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
