Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 32 days ago
3 / 9 / 4
K / D / A
17.9%
Kill participation
735.9
Damage / min
10,523g
404.5 gold / min
26
10 placed · 3 cleared
201
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Rumble · Top
9 / 8 / 7
69.6% KP
21,115
30.8% share
10,801g
185 CS · 7.1/m
KanbeKotori#726
Lee Sin · Jungle
3 / 8 / 6
39.1% KP
6,774
9.9% share
8,532g
102 CS · 3.9/m
구름다리농장#0120
Ryze · Mid
7 / 7 / 1
34.8% KP
18,405
26.8% share
11,537g
244 CS · 9.4/m
헤안나 스미레#탕 쿠쿠
Zeri · ADC
4 / 6 / 3
30.4% KP
18,007
26.2% share
11,759g
236 CS · 9.1/m
T1 Midir#KR06
Rakan · Support
0 / 11 / 9
39.1% KP
4,341
6.3% share
6,401g
21 CS · 0.8/m
Red side
Victory해 태#T 1
Kai'Sa · Top
3 / 9 / 4
17.9% KP
19,146
16.4% share
10,523g
201 CS · 7.7/m
hongqkule#1212
Qiyana · Jungle
9 / 2 / 9
46.2% KP
21,352
18.3% share
15,024g
215 CS · 8.3/m
抖音王纪超#26号首秀
Malzahar · Mid
6 / 3 / 13
48.7% KP
26,462
22.7% share
13,464g
254 CS · 9.8/m
오보에#KRR
Yunara · ADC
17 / 1 / 10
69.2% KP
40,459
34.7% share
20,756g
291 CS · 11.2/m
柚柚天天开心#ltz
Pyke · Support
4 / 8 / 12
41% KP
9,257
7.9% share
9,381g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
