Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 32 days ago
10 / 5 / 9
K / D / A
67.9%
Kill participation
1,017.6
Damage / min
13,830g
489.8 gold / min
25
11 placed · 3 cleared
212
7.5 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Camille · Top
10 / 5 / 9
67.9% KP
28,731
32.9% share
13,830g
212 CS · 7.5/m
小鑫神#xxsnb
Graves · Jungle
13 / 2 / 7
71.4% KP
28,323
32.4% share
17,155g
261 CS · 9.2/m
KRX MINO#KRX
Locke · Mid
4 / 4 / 8
42.9% KP
15,719
18% share
11,142g
208 CS · 7.4/m
돌아온 탕자#Back
Jhin · ADC
1 / 6 / 6
25% KP
10,126
11.6% share
11,487g
233 CS · 8.3/m
Dasomy#K R
Thresh · Support
0 / 5 / 16
57.1% KP
4,459
5.1% share
7,750g
32 CS · 1.1/m
Red side
DefeatKingen#KR1
Fiora · Top
1 / 11 / 2
14.3% KP
13,755
14.5% share
10,058g
180 CS · 6.4/m
Tear#BLG
Pantheon · Jungle
5 / 4 / 8
61.9% KP
19,788
20.8% share
11,940g
195 CS · 6.9/m
Sanling#FPX
Syndra · Mid
4 / 2 / 8
57.1% KP
26,367
27.8% share
12,424g
281 CS · 10/m
HLE Achael#07118
Yunara · ADC
7 / 5 / 5
57.1% KP
28,820
30.3% share
15,848g
273 CS · 9.7/m
AAAOOO#aoao
Rell · Support
4 / 6 / 9
61.9% KP
6,239
6.6% share
8,311g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
