Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 29 days ago
4 / 4 / 10
K / D / A
37.8%
Kill participation
707.3
Damage / min
9,948g
391.1 gold / min
19
8 placed · 3 cleared
168
6.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Varus · Top
1 / 8 / 1
10% KP
11,900
14.8% share
8,432g
177 CS · 7/m
무면라이너#Rover
Zed · Jungle
8 / 7 / 4
60% KP
20,393
25.3% share
12,759g
168 CS · 6.6/m
ParisVan#不知名歌手
Tristana · Mid
7 / 6 / 3
50% KP
19,349
24% share
13,639g
225 CS · 8.8/m
抖音王纪超#26号首秀
Xerath · ADC
3 / 8 / 7
50% KP
20,322
25.2% share
10,906g
204 CS · 8/m
Stitch#ฅ ฅ
Leona · Support
1 / 8 / 10
55% KP
8,635
10.7% share
7,143g
31 CS · 1.2/m
Red side
Victory해 태#T 1
Camille · Top
4 / 4 / 10
37.8% KP
17,988
22.1% share
9,948g
168 CS · 6.6/m
小鑫神#xxsnb
Lee Sin · Jungle
11 / 2 / 18
78.4% KP
15,943
19.6% share
15,525g
220 CS · 8.7/m
죽기 아니면 살기#0305
Kayle · Mid
11 / 2 / 11
59.5% KP
21,745
26.7% share
14,880g
269 CS · 10.6/m
곰팡호#Chzzk
Udyr · ADC
6 / 6 / 12
48.6% KP
15,814
19.4% share
11,114g
169 CS · 6.6/m
Last Sumnner#KR1
Maokai · Support
5 / 6 / 24
78.4% KP
9,830
12.1% share
9,465g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
