Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 29 days ago
13 / 6 / 4
K / D / A
63%
Kill participation
1,037.9
Damage / min
17,801g
602.4 gold / min
27
11 placed · 4 cleared
255
8.6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Jayce · Top
7 / 7 / 14
45.7% KP
23,716
20% share
12,902g
215 CS · 7.3/m
小鑫神#xxsnb
Lee Sin · Jungle
15 / 6 / 18
71.7% KP
19,940
16.8% share
16,124g
182 CS · 6.2/m
抖音王纪超#26号首秀
Xerath · Mid
8 / 3 / 14
47.8% KP
32,803
27.7% share
13,291g
256 CS · 8.7/m
사람안믿습니다#KR1
Jhin · ADC
12 / 3 / 12
52.2% KP
29,300
24.7% share
16,860g
230 CS · 7.8/m
Wonderwall#mid
Galio · Support
4 / 8 / 23
58.7% KP
12,709
10.7% share
9,536g
25 CS · 0.8/m
Red side
Defeat해 태#T 1
Kai'Sa · Top
13 / 6 / 4
63% KP
30,670
33.1% share
17,801g
255 CS · 8.6/m
Sylvie#777
Qiyana · Jungle
6 / 10 / 3
33.3% KP
14,673
15.8% share
12,673g
198 CS · 6.7/m
奶熊王#枫哥不是区
Yone · Mid
4 / 5 / 5
33.3% KP
17,680
19.1% share
12,351g
263 CS · 8.9/m
쑤셔쑤셔#444
Viktor · ADC
3 / 12 / 6
33.3% KP
17,389
18.8% share
11,895g
234 CS · 7.9/m
陨落的天才#世一中阳林
Camille · Support
1 / 13 / 13
51.9% KP
12,248
13.2% share
8,777g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
