Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 23 days ago
9 / 2 / 10
K / D / A
59.4%
Kill participation
1,050.1
Damage / min
13,343g
528.1 gold / min
29
13 placed · 4 cleared
253
10 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
9 / 2 / 10
59.4% KP
26,532
33.4% share
13,343g
253 CS · 10/m
오 늘#뭐먹지
Lee Sin · Jungle
4 / 3 / 13
53.1% KP
9,452
11.9% share
10,345g
168 CS · 6.6/m
抖音玉娇龙ovo#6666
Lissandra · Mid
2 / 2 / 12
43.8% KP
12,677
16% share
10,086g
225 CS · 8.9/m
FAILNOT#XXX
Zeri · ADC
15 / 4 / 7
68.8% KP
23,318
29.4% share
17,144g
252 CS · 10/m
Sssssssssssssss#Eeeee
Bard · Support
2 / 3 / 23
78.1% KP
7,363
9.3% share
8,870g
35 CS · 1.4/m
Red side
DefeatAstra#KR4
Gangplank · Top
2 / 7 / 2
28.6% KP
10,973
14.4% share
10,461g
229 CS · 9.1/m
티 신#KR1
Teemo · Jungle
4 / 5 / 3
50% KP
18,409
24.2% share
10,590g
210 CS · 8.3/m
쪼렙이다말로하자#KR1
Orianna · Mid
1 / 4 / 4
35.7% KP
14,920
19.6% share
9,402g
196 CS · 7.8/m
낙 스#스 낙
Kalista · ADC
6 / 9 / 3
64.3% KP
25,029
32.9% share
11,599g
215 CS · 8.5/m
Luon#11111
Renata Glasc · Support
1 / 7 / 8
64.3% KP
6,799
8.9% share
6,969g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
