Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 22 days ago
1 / 8 / 23
K / D / A
80%
Kill participation
326.7
Damage / min
8,756g
297.1 gold / min
83
39 placed · 8 cleared
16
0.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory렝 화#렝 화
Rengar · Top
1 / 7 / 12
28.9% KP
19,506
15% share
10,769g
168 CS · 5.7/m
서릿빛 겨울의 설흔#잔 향
Hecarim · Jungle
18 / 5 / 9
60% KP
31,771
24.5% share
17,791g
259 CS · 8.8/m
Junhyuq#1002
Twisted Fate · Mid
19 / 3 / 15
75.6% KP
49,493
38.2% share
18,377g
224 CS · 7.6/m
NinjaKiwi#KoR
Aphelios · ADC
7 / 8 / 10
37.8% KP
21,814
16.8% share
14,837g
243 CS · 8.2/m
간디도롤하면폭력#레문123
Rakan · Support
0 / 7 / 25
55.6% KP
7,099
5.5% share
8,799g
22 CS · 0.7/m
Red side
Defeat출동출동119#123
Ambessa · Top
5 / 9 / 11
53.3% KP
24,530
18.3% share
10,672g
188 CS · 6.4/m
抖音丶鹏鹏426#426
Karthus · Jungle
7 / 12 / 10
56.7% KP
39,137
29.2% share
11,044g
171 CS · 5.8/m
심규제#심규제
Xerath · Mid
4 / 10 / 8
40% KP
23,390
17.4% share
10,153g
190 CS · 6.4/m
HLE Gumayusi#0298
Kalista · ADC
13 / 7 / 10
76.7% KP
37,515
28% share
18,362g
267 CS · 9.1/m
해 태#T 1
Renata Glasc · Support
1 / 8 / 23
80% KP
9,628
7.2% share
8,756g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
