Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 21 days ago
6 / 2 / 3
K / D / A
37.5%
Kill participation
672.5
Damage / min
12,237g
452.7 gold / min
29
15 placed · 4 cleared
268
9.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory해 태#T 1
Rumble · Top
6 / 2 / 3
37.5% KP
18,179
19.6% share
12,237g
268 CS · 9.9/m
yang#bbgs
Qiyana · Jungle
6 / 5 / 7
54.2% KP
16,357
17.7% share
13,276g
215 CS · 8/m
불가사의 카르테#KR1
Yone · Mid
7 / 3 / 4
45.8% KP
31,819
34.4% share
14,943g
290 CS · 10.7/m
아 뜨#ART
Ashe · ADC
2 / 5 / 12
58.3% KP
14,687
15.9% share
13,603g
253 CS · 9.4/m
죽기 아니면 살기#0305
Senna · Support
3 / 2 / 11
58.3% KP
11,561
12.5% share
9,456g
35 CS · 1.3/m
Red side
Defeat乌鲁木齐中路#Where
Ambessa · Top
1 / 5 / 1
11.8% KP
13,036
20.2% share
8,894g
237 CS · 8.8/m
거제 야호#오이쉬
Cho'Gath · Jungle
6 / 5 / 4
58.8% KP
12,045
18.7% share
10,638g
152 CS · 5.6/m
抖音王纪超#26号首秀
Xerath · Mid
5 / 2 / 1
35.3% KP
19,528
30.2% share
10,176g
246 CS · 9.1/m
aaxxax#777
Yunara · ADC
4 / 4 / 6
58.8% KP
14,403
22.3% share
13,922g
282 CS · 10.4/m
로 컨#0214
Blitzcrank · Support
1 / 8 / 10
64.7% KP
5,569
8.6% share
7,068g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
