Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 20 days ago
4 / 3 / 4
K / D / A
44.4%
Kill participation
697.2
Damage / min
11,833g
416.4 gold / min
22
12 placed · 1 cleared
246
8.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlade#Ggul
Olaf · Top
3 / 5 / 9
33.3% KP
23,768
16.9% share
11,792g
242 CS · 8.5/m
Hugo小宝贝#君临韩服
Kindred · Jungle
11 / 3 / 3
38.9% KP
32,776
23.4% share
16,501g
284 CS · 10/m
Pungyeon#0116
Syndra · Mid
12 / 4 / 12
66.7% KP
38,623
27.5% share
15,306g
271 CS · 9.5/m
헤안나 스미레#탕 쿠쿠
Kog'Maw · ADC
9 / 3 / 6
41.7% KP
35,184
25.1% share
15,018g
223 CS · 7.8/m
그만 날 놔줘#KR1
Thresh · Support
1 / 3 / 17
50% KP
10,013
7.1% share
8,805g
26 CS · 0.9/m
Red side
Defeat해 태#T 1
Nasus · Top
4 / 3 / 4
44.4% KP
19,811
24.2% share
11,833g
246 CS · 8.7/m
Cookie#3245
Cho'Gath · Jungle
3 / 9 / 4
38.9% KP
12,697
15.5% share
10,782g
157 CS · 5.5/m
OnPi#온 피
Irelia · Mid
4 / 13 / 2
33.3% KP
16,831
20.6% share
10,579g
223 CS · 7.8/m
노익스강#noex
Jinx · ADC
6 / 10 / 6
66.7% KP
23,668
28.9% share
13,308g
227 CS · 8/m
who am i#6320
Bard · Support
1 / 1 / 14
83.3% KP
8,865
10.8% share
8,307g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
