Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 18 days ago
4 / 8 / 8
K / D / A
30.8%
Kill participation
684.6
Damage / min
13,733g
362.7 gold / min
43
15 placed · 4 cleared
251
6.6 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Herta#Hokai
K'Sante · Top
2 / 5 / 11
36.1% KP
15,297
9.7% share
13,524g
273 CS · 7.2/m
haerin#하이린
Qiyana · Jungle
17 / 8 / 9
72.2% KP
51,297
32.4% share
22,384g
243 CS · 6.4/m
new number #KR1
Twisted Fate · Mid
4 / 6 / 22
72.2% KP
29,853
18.8% share
15,230g
251 CS · 6.6/m
Hebi#KRX
Cassiopeia · ADC
11 / 9 / 12
63.9% KP
42,131
26.6% share
18,572g
311 CS · 8.2/m
Bluffing#1207
Skarner · Support
2 / 11 / 22
66.7% KP
19,803
12.5% share
11,170g
30 CS · 0.8/m
Red side
Victory해 태#T 1
Pantheon · Top
4 / 8 / 8
30.8% KP
25,924
13.9% share
13,733g
251 CS · 6.6/m
DNS Pyosik#KR2
Lee Sin · Jungle
7 / 6 / 18
64.1% KP
26,704
14.3% share
16,437g
230 CS · 6.1/m
WBG招641950117#WBG
Orianna · Mid
5 / 9 / 15
51.3% KP
41,376
22.2% share
15,215g
253 CS · 6.7/m
Peyz#KR11
Aphelios · ADC
21 / 7 / 10
79.5% KP
81,668
43.7% share
26,784g
383 CS · 10.1/m
AL Kael#0211
Thresh · Support
2 / 6 / 26
71.8% KP
11,106
5.9% share
11,928g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
