Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 13 days ago
1 / 3 / 3
K / D / A
28.6%
Kill participation
721.7
Damage / min
9,071g
394.4 gold / min
25
10 placed · 2 cleared
203
8.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
4 / 3 / 5
32.1% KP
13,753
18% share
10,776g
197 CS · 8.6/m
Simsons#spfd
Lee Sin · Jungle
10 / 1 / 6
57.1% KP
13,599
17.8% share
12,279g
164 CS · 7.1/m
전설의용사김창동#canna
Orianna · Mid
5 / 2 / 11
57.1% KP
24,392
32% share
10,742g
211 CS · 9.2/m
hongqkule#1212
Zeri · ADC
7 / 4 / 4
39.3% KP
19,673
25.8% share
13,618g
232 CS · 10.1/m
Foam#0201
Alistar · Support
2 / 4 / 18
71.4% KP
4,797
6.3% share
7,299g
19 CS · 0.8/m
Red side
Defeat해 태#T 1
Gnar · Top
1 / 3 / 3
28.6% KP
16,600
24.5% share
9,071g
203 CS · 8.8/m
명치에팔콘펀치꽂는이도윤#KR1
Shyvana · Jungle
6 / 4 / 2
57.1% KP
12,053
17.8% share
10,265g
173 CS · 7.5/m
livinli#KR1
Cassiopeia · Mid
3 / 6 / 2
35.7% KP
12,751
18.8% share
8,137g
180 CS · 7.8/m
Attacking#kr2
Yunara · ADC
0 / 10 / 4
28.6% KP
15,658
23.1% share
9,485g
191 CS · 8.3/m
T1 Aether#KR33
Poppy · Support
4 / 5 / 6
71.4% KP
10,693
15.8% share
7,185g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
