Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 159 days ago
9 / 9 / 5
K / D / A
40%
Kill participation
1,305.9
Damage / min
16,199g
468.6 gold / min
17
6 placed · 1 cleared
279
8.1 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymarrer69#EUNE
Gnar · Top
6 / 5 / 13
36.5% KP
39,762
20.2% share
15,948g
309 CS · 8.9/m
Burnoút#GGEZ
Naafiri · Jungle
20 / 7 / 13
63.5% KP
56,708
28.8% share
19,821g
245 CS · 7.1/m
David#Yone
Yone · Mid
9 / 9 / 13
42.3% KP
40,237
20.4% share
14,901g
230 CS · 6.7/m
kouzinas#EUNE
Ashe · ADC
13 / 10 / 17
57.7% KP
42,649
21.7% share
18,291g
219 CS · 6.3/m
L9 ELA GAWIN#XDXD
Seraphine · Support
4 / 5 / 35
75% KP
17,486
8.9% share
12,010g
38 CS · 1.1/m
Red side
DefeatMick Schumacher7#EUNE
Cho'Gath · Top
7 / 12 / 3
28.6% KP
29,564
18.4% share
14,173g
223 CS · 6.5/m
MorningCoffeee#Rat
Darius · Jungle
13 / 9 / 1
40% KP
35,931
22.3% share
17,663g
260 CS · 7.5/m
JD julek#ego
Ambessa · Mid
9 / 9 / 5
40% KP
45,139
28% share
16,199g
279 CS · 8.1/m
Atasor#EUNE
Corki · ADC
4 / 10 / 9
37.1% KP
40,494
25.2% share
16,654g
293 CS · 8.5/m
º ÑæłØç º#EUNE
Nami · Support
2 / 12 / 14
45.7% KP
9,860
6.1% share
10,280g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
