Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 159 days ago
4 / 7 / 10
K / D / A
41.2%
Kill participation
725.9
Damage / min
13,973g
496.4 gold / min
13
9 placed · 0 cleared
240
8.5 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΚacpi#EUNE
Xin Zhao · Top
3 / 6 / 3
33.3% KP
16,502
23.3% share
11,853g
233 CS · 8.3/m
szolim21savage#2115
Viego · Jungle
3 / 6 / 4
38.9% KP
7,623
10.8% share
11,686g
192 CS · 6.8/m
terelep#Myth
Vladimir · Mid
0 / 5 / 1
5.6% KP
19,244
27.2% share
8,562g
207 CS · 7.4/m
svenningsenn#EUNE
Kalista · ADC
9 / 8 / 3
66.7% KP
20,994
29.7% share
14,101g
218 CS · 7.7/m
KarmaIsByMySide#Karma
Rell · Support
3 / 9 / 6
50% KP
6,408
9.1% share
7,745g
20 CS · 0.7/m
Red side
VictoryMarksman Maciuś#420
Kayle · Top
6 / 2 / 9
44.1% KP
21,704
17.5% share
11,839g
167 CS · 5.9/m
TALONUL LA CTRL#RO1
Talon · Jungle
15 / 2 / 9
70.6% KP
34,283
27.7% share
18,150g
284 CS · 10.1/m
schabikowy#UwU
Ahri · Mid
7 / 2 / 8
44.1% KP
36,512
29.5% share
12,441g
216 CS · 7.7/m
JD julek#ego
Sivir · ADC
4 / 7 / 10
41.2% KP
20,433
16.5% share
13,973g
240 CS · 8.5/m
VivA Le ChrisFX#EUNE
Nautilus · Support
2 / 5 / 20
64.7% KP
10,968
8.9% share
9,131g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
