Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 158 days ago
12 / 13 / 6
K / D / A
48.6%
Kill participation
1,799.7
Damage / min
16,354g
463.9 gold / min
13
8 placed · 2 cleared
230
6.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDargar#750
Darius · Top
4 / 11 / 6
27% KP
30,450
13.9% share
11,958g
234 CS · 6.6/m
alfa#moi
Wukong · Jungle
4 / 11 / 15
51.4% KP
27,019
12.4% share
13,720g
203 CS · 5.8/m
JD julek#ego
Akshan · Mid
12 / 13 / 6
48.6% KP
63,441
29% share
16,354g
230 CS · 6.5/m
Zara Larsson#1111
Smolder · ADC
16 / 7 / 12
75.7% KP
75,215
34.4% share
22,514g
301 CS · 8.5/m
tenebris motus#death
Senna · Support
1 / 14 / 22
62.2% KP
22,317
10.2% share
10,966g
53 CS · 1.5/m
Red side
VictorySololvTwistedGod#EUNE
Dr. Mundo · Top
8 / 8 / 13
37.5% KP
42,076
21.3% share
15,021g
207 CS · 5.9/m
Ajpik#EUNE
Evelynn · Jungle
21 / 4 / 8
51.8% KP
44,053
22.3% share
19,874g
274 CS · 7.8/m
CKT MTozii#EUNE
Lissandra · Mid
3 / 6 / 26
51.8% KP
40,615
20.5% share
13,588g
210 CS · 6/m
milujemta#xdfr
Ashe · ADC
11 / 10 / 20
55.4% KP
42,187
21.3% share
17,055g
247 CS · 7/m
AC Martinez#EUNE
Camille · Support
13 / 9 / 12
44.6% KP
28,845
14.6% share
15,294g
64 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
