Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 154 days ago
14 / 10 / 5
K / D / A
57.6%
Kill participation
933.7
Damage / min
14,042g
429.2 gold / min
15
8 placed · 0 cleared
167
5.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMentallyDisabled#HELP
Alistar · Top
3 / 12 / 12
36.6% KP
19,422
14.8% share
10,629g
134 CS · 4.1/m
Spira03#EUNE
Kha'Zix · Jungle
11 / 8 / 5
39% KP
26,067
19.9% share
15,156g
213 CS · 6.5/m
Wowson#EUNE
Lissandra · Mid
6 / 2 / 7
31.7% KP
16,629
12.7% share
14,539g
277 CS · 8.5/m
Danielikos#EUNE
Senna · ADC
16 / 3 / 16
78% KP
42,188
32.1% share
19,275g
231 CS · 7.1/m
MAJITELGAMESTOPU#GME
Brand · Support
5 / 8 / 19
58.5% KP
26,935
20.5% share
12,635g
77 CS · 2.4/m
Red side
DefeatYiome#EUNE
Camille · Top
9 / 9 / 6
45.5% KP
40,060
30.8% share
14,599g
239 CS · 7.3/m
SwIfTk#3673
Talon · Jungle
4 / 10 / 9
39.4% KP
23,644
18.2% share
13,204g
232 CS · 7.1/m
JD julek#ego
Akshan · Mid
14 / 10 / 5
57.6% KP
30,548
23.5% share
14,042g
167 CS · 5.1/m
KaMe#3333
Smolder · ADC
3 / 6 / 6
27.3% KP
25,520
19.6% share
12,557g
247 CS · 7.5/m
Leo D Aras#999
Janna · Support
3 / 6 / 15
54.5% KP
10,127
7.8% share
10,052g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
