Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 154 days ago
7 / 5 / 6
K / D / A
65%
Kill participation
659.9
Damage / min
15,381g
572.1 gold / min
24
8 placed · 5 cleared
293
10.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMozza#2546
Jax · Top
2 / 6 / 4
17.1% KP
13,542
11.1% share
9,028g
167 CS · 6.2/m
falcon enox#Ys0
Graves · Jungle
19 / 3 / 6
71.4% KP
40,728
33.3% share
16,788g
225 CS · 8.4/m
PGBadger#EUNE
Xerath · Mid
5 / 5 / 13
51.4% KP
31,505
25.8% share
10,576g
176 CS · 6.5/m
MAD Unforgiven#EUNE
Caitlyn · ADC
8 / 5 / 12
57.1% KP
29,880
24.4% share
15,811g
231 CS · 8.6/m
flow state only#7777
Milio · Support
1 / 1 / 26
77.1% KP
6,573
5.4% share
9,804g
22 CS · 0.8/m
Red side
Defeatkrzy10tor#3004
Renekton · Top
4 / 3 / 4
40% KP
18,799
24.7% share
12,545g
245 CS · 9.1/m
Tekkan#EUNE
Lillia · Jungle
3 / 10 / 9
60% KP
21,386
28.1% share
10,958g
191 CS · 7.1/m
JD julek#ego
Kayle · Mid
7 / 5 / 6
65% KP
17,741
23.3% share
15,381g
293 CS · 10.9/m
mixalisd02#EUNE
Jinx · ADC
5 / 8 / 3
40% KP
11,803
15.5% share
10,878g
184 CS · 6.8/m
Druidxdd#EUNE
Nautilus · Support
1 / 9 / 11
60% KP
6,477
8.5% share
7,433g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
