Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 153 days ago
8 / 4 / 12
K / D / A
66.7%
Kill participation
1,469.9
Damage / min
14,448g
490 gold / min
22
8 placed · 4 cleared
260
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxoxoAtom#glhf
Yorick · Top
4 / 4 / 6
41.7% KP
19,527
22.2% share
11,559g
245 CS · 8.3/m
黑莓賣德圍#1312
Sylas · Jungle
7 / 7 / 4
45.8% KP
19,003
21.6% share
11,837g
182 CS · 6.2/m
dawn approaches#Miya
Qiyana · Mid
8 / 7 / 5
54.2% KP
25,799
29.3% share
11,946g
210 CS · 7.1/m
Anomym0us#EUNE
Ashe · ADC
3 / 9 / 6
37.5% KP
17,241
19.6% share
11,005g
219 CS · 7.4/m
CrimsonTowers#EUNE
Janna · Support
2 / 3 / 12
58.3% KP
6,433
7.3% share
8,263g
40 CS · 1.4/m
Red side
VictoryL0kaloka#EUNE
Jax · Top
2 / 10 / 4
20% KP
20,035
17.1% share
11,555g
183 CS · 6.2/m
GarenBOB#EUW
Vi · Jungle
14 / 1 / 6
66.7% KP
25,805
22% share
16,827g
243 CS · 8.2/m
JD julek#ego
Viktor · Mid
8 / 4 / 12
66.7% KP
43,339
37% share
14,448g
260 CS · 8.8/m
Hapy#IHapy
Caitlyn · ADC
5 / 6 / 10
50% KP
22,727
19.4% share
14,696g
218 CS · 7.4/m
Ashira22#bzzz
Rell · Support
1 / 3 / 17
60% KP
5,143
4.4% share
9,147g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
