Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 153 days ago
9 / 8 / 4
K / D / A
61.9%
Kill participation
986
Damage / min
14,281g
492.2 gold / min
11
8 placed · 1 cleared
180
6.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhaluciniram#ZzZzZ
Ambessa · Top
9 / 3 / 8
51.5% KP
32,916
25.8% share
12,891g
200 CS · 6.9/m
Flame#7337
Lillia · Jungle
11 / 3 / 8
57.6% KP
33,187
26% share
15,653g
235 CS · 8.1/m
ARAM Wizard YT#PEKO
Galio · Mid
4 / 3 / 10
42.4% KP
17,739
13.9% share
10,379g
169 CS · 5.8/m
tetemas#CRETE
Ezreal · ADC
8 / 9 / 8
48.5% KP
36,502
28.6% share
13,994g
202 CS · 7/m
Destroyah#2137
Zilean · Support
1 / 4 / 20
63.6% KP
7,144
5.6% share
9,016g
36 CS · 1.2/m
Red side
Defeatrydawarrior#zxc
Renekton · Top
0 / 5 / 5
23.8% KP
18,957
14.7% share
8,917g
200 CS · 6.9/m
SlodkiBadys#2137
Shyvana · Jungle
7 / 9 / 5
57.1% KP
30,835
24% share
12,069g
203 CS · 7/m
패트릭 제인#9878
Vladimir · Mid
1 / 4 / 4
23.8% KP
19,177
14.9% share
10,869g
277 CS · 9.5/m
JD julek#ego
Jhin · ADC
9 / 8 / 4
61.9% KP
28,609
22.3% share
14,281g
180 CS · 6.2/m
YOURE WEAK HAISE#AWAKE
Vel'Koz · Support
4 / 7 / 10
66.7% KP
30,995
24.1% share
9,553g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
