Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 152 days ago
8 / 5 / 20
K / D / A
84.8%
Kill participation
1,056.9
Damage / min
15,095g
513.4 gold / min
23
8 placed · 3 cleared
193
6.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVαlhallα#EUNE
Jayce · Top
5 / 8 / 6
40.7% KP
24,420
25.9% share
12,486g
210 CS · 7.1/m
Dodo#NoFF
Darius · Jungle
10 / 7 / 4
51.9% KP
18,615
19.7% share
13,824g
213 CS · 7.2/m
velikizupan123#Srb
Neeko · Mid
5 / 4 / 8
48.1% KP
26,053
27.6% share
12,910g
267 CS · 9.1/m
HEY RHAAAST#OOO
Samira · ADC
6 / 6 / 4
37% KP
17,308
18.4% share
13,492g
216 CS · 7.3/m
TheHornedRat#EUNE
Nautilus · Support
1 / 8 / 10
40.7% KP
7,858
8.3% share
7,865g
31 CS · 1.1/m
Red side
VictoryΠΕΤΡΟΣ ΜΑΝΤΑΛΟΣ#ELLHN
Gnar · Top
4 / 6 / 5
27.3% KP
16,053
16.1% share
12,695g
222 CS · 7.6/m
Ivern gaming#Ivern
Bel'Veth · Jungle
14 / 3 / 13
81.8% KP
25,157
25.2% share
16,506g
247 CS · 8.4/m
Ćharlie Scene#EUNE
Syndra · Mid
5 / 8 / 9
42.4% KP
17,365
17.4% share
11,612g
210 CS · 7.1/m
JD julek#ego
Senna · ADC
8 / 5 / 20
84.8% KP
31,072
31.1% share
15,095g
193 CS · 6.6/m
Muor1#EUNE
Thresh · Support
2 / 5 / 25
81.8% KP
10,355
10.4% share
9,400g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
