Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 149 days ago
19 / 4 / 7
K / D / A
66.7%
Kill participation
1,869.7
Damage / min
17,703g
550.4 gold / min
10
6 placed · 1 cleared
244
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDoktor Kekka#Tsfel
Kled · Top
4 / 8 / 2
26.1% KP
20,107
19.4% share
11,029g
225 CS · 7/m
Gank od starej#EUNE
Fiddlesticks · Jungle
5 / 6 / 5
43.5% KP
17,433
16.8% share
13,197g
185 CS · 5.8/m
Dbadys#EUNE
Syndra · Mid
4 / 8 / 4
34.8% KP
17,462
16.8% share
12,290g
245 CS · 7.6/m
Nabíječ Zásuvek#EUNE
Ezreal · ADC
8 / 6 / 9
73.9% KP
34,277
33.1% share
13,711g
224 CS · 7/m
Spirall#Sprl
Bard · Support
2 / 11 / 12
60.9% KP
14,426
13.9% share
8,818g
20 CS · 0.6/m
Red side
VictoryAgisOfRod#EUNE
Lissandra · Top
6 / 5 / 8
35.9% KP
31,385
20.5% share
12,652g
233 CS · 7.2/m
Pies Goljata L9#L9L9
Naafiri · Jungle
9 / 0 / 13
56.4% KP
30,398
19.9% share
17,498g
309 CS · 9.6/m
JD julek#ego
Akshan · Mid
19 / 4 / 7
66.7% KP
60,142
39.4% share
17,703g
244 CS · 7.6/m
L9 ABDU ROZIK#EUNE
Mel · ADC
3 / 8 / 6
23.1% KP
18,835
12.3% share
13,444g
243 CS · 7.6/m
Vypasený Osel#EUNE
Nautilus · Support
2 / 6 / 20
56.4% KP
12,067
7.9% share
9,876g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
