Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 149 days ago
0 / 6 / 2
K / D / A
25%
Kill participation
460.4
Damage / min
7,958g
370.1 gold / min
11
6 placed · 1 cleared
196
9.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChronic Weakside#HELP
Garen · Top
6 / 0 / 3
23.1% KP
15,511
21.5% share
10,249g
188 CS · 8.7/m
JonathanTaylor#SESH
Kha'Zix · Jungle
7 / 0 / 7
35.9% KP
9,358
13% share
10,660g
193 CS · 9/m
DaSxBooT#GGS
Lissandra · Mid
9 / 2 / 3
30.8% KP
15,743
21.8% share
10,063g
185 CS · 8.6/m
Bawełna kolektor#carny
Mel · ADC
14 / 6 / 5
48.7% KP
16,220
22.5% share
10,946g
166 CS · 7.7/m
Bokaco#1970
Senna · Support
3 / 0 / 24
69.2% KP
15,304
21.2% share
8,855g
24 CS · 1.1/m
Red side
DefeatSpear Bot#EUNE
Fiora · Top
0 / 7 / 1
12.5% KP
13,817
31% share
6,566g
176 CS · 8.2/m
LeashHolder#DaDDy
Shyvana · Jungle
4 / 3 / 0
50% KP
5,548
12.4% share
7,949g
133 CS · 6.2/m
JD julek#ego
Syndra · Mid
0 / 6 / 2
25% KP
9,899
22.2% share
7,958g
196 CS · 9.1/m
LOOST #EUNE
Zyra · ADC
3 / 12 / 1
50% KP
10,674
23.9% share
7,801g
135 CS · 6.3/m
1kind#EUNE1
Pantheon · Support
1 / 11 / 2
37.5% KP
4,695
10.5% share
4,964g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
