Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 149 days ago
11 / 5 / 16
K / D / A
69.2%
Kill participation
1,488.7
Damage / min
18,289g
568.9 gold / min
14
6 placed · 3 cleared
236
7.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPetorn#EUNE
Tahm Kench · Top
4 / 6 / 12
41% KP
24,373
17.7% share
11,612g
174 CS · 5.4/m
Pnpm#dotio
Ambessa · Jungle
7 / 8 / 8
38.5% KP
25,751
18.7% share
16,097g
236 CS · 7.3/m
234928#eune2
Sylas · Mid
15 / 5 / 7
56.4% KP
32,434
23.6% share
14,820g
207 CS · 6.4/m
JD julek#ego
Senna · ADC
11 / 5 / 16
69.2% KP
47,862
34.8% share
18,289g
236 CS · 7.3/m
YuKayo#1509
Alistar · Support
2 / 8 / 22
61.5% KP
6,997
5.1% share
9,879g
26 CS · 0.8/m
Red side
Defeatpapajusus#2137
Riven · Top
5 / 9 / 8
40.6% KP
21,958
14% share
12,618g
207 CS · 6.4/m
post nut clarity#agony
Master Yi · Jungle
19 / 6 / 7
81.3% KP
54,744
34.8% share
21,211g
278 CS · 8.6/m
ppc#hmm
Ahri · Mid
3 / 9 / 10
40.6% KP
33,062
21% share
10,855g
213 CS · 6.6/m
IVaDeRI#EUNE
Ezreal · ADC
4 / 10 / 7
34.4% KP
33,411
21.2% share
12,616g
215 CS · 6.7/m
caffeine demon#meow
Lulu · Support
1 / 5 / 23
75% KP
14,173
9% share
9,966g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
