Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 148 days ago
7 / 14 / 21
K / D / A
65.1%
Kill participation
1,103.5
Damage / min
15,631g
424.4 gold / min
87
31 placed · 9 cleared
48
1.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFranz Cohones#FPHM
Yasuo · Top
7 / 9 / 5
27.9% KP
29,318
18.4% share
15,443g
309 CS · 8.4/m
heartache#cielo
Evelynn · Jungle
7 / 8 / 10
39.5% KP
28,753
18% share
15,781g
249 CS · 6.8/m
TRlZM#EUNE
Kassadin · Mid
10 / 12 / 8
41.9% KP
24,525
15.4% share
15,596g
245 CS · 6.7/m
Exi#Pengu
Veigar · ADC
12 / 10 / 7
44.2% KP
36,176
22.7% share
20,255g
259 CS · 7/m
JD julek#ego
Senna · Support
7 / 14 / 21
65.1% KP
40,647
25.5% share
15,631g
48 CS · 1.3/m
Red side
Victoryzuky#xdd
Urgot · Top
12 / 11 / 9
39.6% KP
31,254
17.9% share
18,811g
269 CS · 7.3/m
enyhe fingszag#Umba
Shaco · Jungle
12 / 9 / 11
43.4% KP
28,987
16.6% share
16,983g
266 CS · 7.2/m
Raiich#1V9
Vladimir · Mid
15 / 6 / 10
47.2% KP
58,128
33.3% share
20,173g
298 CS · 8.1/m
night sky#Decay
Twitch · ADC
10 / 11 / 15
47.2% KP
39,588
22.7% share
16,712g
230 CS · 6.2/m
Handsome Genius#Daddy
Blitzcrank · Support
4 / 6 / 28
60.4% KP
16,438
9.4% share
13,169g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
