Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 146 days ago
11 / 7 / 5
K / D / A
66.7%
Kill participation
1,250.7
Damage / min
13,599g
421 gold / min
19
7 placed · 4 cleared
207
6.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHavasiboy#EUNE
Renekton · Top
3 / 6 / 6
37.5% KP
31,636
21.4% share
11,939g
256 CS · 7.9/m
FUTURE RANK 1#KOVA
Graves · Jungle
6 / 4 / 7
54.2% KP
32,579
22% share
14,873g
284 CS · 8.8/m
JD julek#ego
Hwei · Mid
11 / 7 / 5
66.7% KP
40,398
27.3% share
13,599g
207 CS · 6.4/m
Toni Storáro#9999
Smolder · ADC
2 / 6 / 7
37.5% KP
30,804
20.8% share
12,377g
240 CS · 7.4/m
tetemas#CRETE
Karma · Support
2 / 10 / 9
45.8% KP
12,684
8.6% share
8,649g
41 CS · 1.3/m
Red side
VictoryPop Smoke#6052
Sion · Top
4 / 8 / 11
45.5% KP
29,943
24.8% share
14,641g
267 CS · 8.3/m
let me m1d#EUNE
Fizz · Jungle
9 / 6 / 14
69.7% KP
24,822
20.5% share
15,552g
235 CS · 7.3/m
Caspy#Vlad
Vladimir · Mid
11 / 6 / 10
63.6% KP
33,064
27.3% share
14,901g
229 CS · 7.1/m
T1 Žokej Váňa#420
Jhin · ADC
8 / 1 / 12
60.6% KP
24,705
20.4% share
16,125g
294 CS · 9.1/m
Just DreAmeRS#EUNE
Nami · Support
1 / 5 / 22
69.7% KP
8,396
6.9% share
9,682g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
