Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Flex · 145 days ago
27 / 2 / 4
K / D / A
79.5%
Kill participation
2,148.5
Damage / min
21,627g
764.7 gold / min
14
3 placed · 1 cleared
253
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCzajsonA#EUNE
Gangplank · Top
3 / 2 / 8
28.2% KP
19,438
17.1% share
13,477g
214 CS · 7.6/m
kaczuszka#6969
Lillia · Jungle
2 / 4 / 16
46.2% KP
15,310
13.5% share
11,886g
200 CS · 7.1/m
JD julek#ego
Syndra · Mid
27 / 2 / 4
79.5% KP
60,767
53.5% share
21,627g
253 CS · 8.9/m
Kwašny Loco #EUNE
Caitlyn
3 / 8 / 7
25.6% KP
7,232
6.4% share
9,248g
96 CS · 3.4/m
pusty człowiek1#EUNE
Tahm Kench · ADC
4 / 6 / 9
33.3% KP
10,801
9.5% share
10,577g
60 CS · 2.1/m
Red side
DefeatFricyss#4207
Illaoi · Top
2 / 8 / 2
18.2% KP
17,464
17% share
8,188g
152 CS · 5.4/m
D PR0T0C0L#0000
Graves · Jungle
6 / 10 / 4
45.5% KP
19,172
18.6% share
11,561g
169 CS · 6/m
Radziok20#EUNE
Twisted Fate · Mid
2 / 8 / 6
36.4% KP
22,476
21.8% share
9,430g
173 CS · 6.1/m
DearMrPowPow#cmel
Lucian · ADC
12 / 7 / 6
81.8% KP
33,050
32.1% share
15,509g
214 CS · 7.6/m
GunGatchaLover#Phew
Yuumi · Support
0 / 6 / 19
86.4% KP
10,804
10.5% share
7,796g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
