Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 144 days ago
13 / 8 / 7
K / D / A
51.3%
Kill participation
1,166.1
Damage / min
14,459g
479.8 gold / min
17
9 placed · 5 cleared
187
6.2 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPAŁĄ W MORDE#MORDE
Mordekaiser · Top
10 / 4 / 6
41% KP
31,365
24.6% share
14,861g
223 CS · 7.4/m
BlackLov3#EUNE
Nunu & Willump · Jungle
4 / 6 / 19
59% KP
13,505
10.6% share
12,428g
207 CS · 6.9/m
JD julek#ego
Akshan · Mid
13 / 8 / 7
51.3% KP
35,139
27.6% share
14,459g
187 CS · 6.2/m
AHQ mike#EUNE
Caitlyn · ADC
9 / 8 / 15
61.5% KP
32,391
25.5% share
16,000g
228 CS · 7.6/m
Z3nTeIZI十#777Z
Pantheon · Support
3 / 8 / 16
48.7% KP
14,847
11.7% share
10,159g
23 CS · 0.8/m
Red side
DefeatZao CeTung#ČSSD
Zaahen · Top
1 / 8 / 6
20.6% KP
16,730
13.6% share
8,822g
155 CS · 5.1/m
KATISMYSTEPSI#HAAA
Nasus · Jungle
10 / 6 / 7
50% KP
24,863
20.3% share
14,600g
218 CS · 7.2/m
accent v12#313
Qiyana · Mid
8 / 7 / 10
52.9% KP
24,288
19.8% share
12,776g
170 CS · 5.6/m
Pleš#APPK
Ezreal · ADC
7 / 7 / 10
50% KP
24,552
20% share
15,113g
253 CS · 8.4/m
Joncha#EUNE1
Vel'Koz · Support
8 / 11 / 13
61.8% KP
32,185
26.2% share
11,177g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
