Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 143 days ago
23 / 8 / 9
K / D / A
64%
Kill participation
1,662.4
Damage / min
20,826g
563.4 gold / min
23
11 placed · 1 cleared
249
6.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMrWolas#EUNE
Urgot · Top
13 / 6 / 12
56.8% KP
41,912
25.5% share
17,868g
284 CS · 7.7/m
Lakic10#EUNE
Kha'Zix · Jungle
14 / 9 / 10
54.5% KP
31,638
19.3% share
20,428g
251 CS · 6.8/m
Czarny Marcin#Black
Xin Zhao · Mid
9 / 10 / 8
38.6% KP
45,065
27.5% share
18,299g
330 CS · 8.9/m
SeeleUwU#2137
Vayne · ADC
8 / 9 / 13
47.7% KP
33,049
20.1% share
17,055g
277 CS · 7.5/m
Handsome Genius#Daddy
Soraka · Support
0 / 16 / 25
56.8% KP
12,504
7.6% share
10,475g
32 CS · 0.9/m
Red side
VictoryJacob#TOP1
Jayce · Top
8 / 8 / 12
40% KP
32,916
17.4% share
17,064g
284 CS · 7.7/m
ciasto murzynek#EUNE
Ambessa · Jungle
3 / 10 / 18
42% KP
29,064
15.4% share
13,897g
239 CS · 6.5/m
JD julek#ego
Akshan · Mid
23 / 8 / 9
64% KP
61,452
32.5% share
20,826g
249 CS · 6.7/m
Senna Thighs#00000
Mel · ADC
13 / 8 / 18
62% KP
50,658
26.8% share
22,791g
277 CS · 7.5/m
thanks chère#wxsh1
Leona · Support
3 / 10 / 31
68% KP
14,899
7.9% share
11,854g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
