Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 143 days ago
6 / 12 / 8
K / D / A
48.3%
Kill participation
988.7
Damage / min
12,516g
383.5 gold / min
14
7 placed · 2 cleared
230
7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryELker#GOLD
Anivia · Top
7 / 3 / 10
34.7% KP
30,602
21.2% share
15,139g
268 CS · 8.2/m
Clavicular#KING1
Hecarim · Jungle
8 / 8 / 11
38.8% KP
29,471
20.4% share
15,242g
256 CS · 7.8/m
Goyek#bagid
Pantheon · Mid
24 / 8 / 5
59.2% KP
49,916
34.6% share
18,390g
209 CS · 6.4/m
Elodie Rakoto#Paryź
Lucian · ADC
10 / 5 / 3
26.5% KP
26,906
18.7% share
16,610g
232 CS · 7.1/m
Dest1ned#EUNE
Nami · Support
0 / 5 / 22
44.9% KP
7,220
5% share
10,495g
32 CS · 1/m
Red side
DefeatWolfSmilebg#EUNE
Gangplank · Top
2 / 16 / 7
31% KP
27,458
20.1% share
12,571g
203 CS · 6.2/m
9 Tails to Chase#Jung
Rek'Sai · Jungle
11 / 7 / 9
69% KP
29,161
21.3% share
15,845g
222 CS · 6.8/m
JD julek#ego
Hwei · Mid
6 / 12 / 8
48.3% KP
32,264
23.6% share
12,516g
230 CS · 7/m
VokounRevival#Voko
Vel'Koz · ADC
6 / 5 / 7
44.8% KP
23,552
17.2% share
13,334g
220 CS · 6.7/m
bilan8ropos#EUNE
Lux · Support
4 / 10 / 16
69% KP
24,165
17.7% share
12,150g
70 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
