Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 142 days ago
5 / 7 / 2
K / D / A
58.3%
Kill participation
641
Damage / min
12,066g
462.9 gold / min
19
3 placed · 6 cleared
218
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZahar in Minor#2137
Sylas · Top
2 / 6 / 2
33.3% KP
14,432
21.2% share
8,375g
168 CS · 6.4/m
Lodomirowsky#Plat
Wukong · Jungle
3 / 7 / 5
66.7% KP
16,255
23.8% share
9,531g
158 CS · 6.1/m
JD julek#ego
Syndra · Mid
5 / 7 / 2
58.3% KP
16,709
24.5% share
12,066g
218 CS · 8.4/m
Bartek Strzelec#clc
Yunara · ADC
1 / 5 / 0
8.3% KP
9,199
13.5% share
11,223g
233 CS · 8.9/m
HacksawGaming#0 WIN
Karma · Support
1 / 5 / 10
91.7% KP
11,598
17% share
7,678g
28 CS · 1.1/m
Red side
VictoryMave#0088
Gragas · Top
5 / 3 / 4
30% KP
17,211
18.3% share
10,580g
202 CS · 7.7/m
LEE SIN GOD#6969
Lee Sin · Jungle
11 / 2 / 17
93.3% KP
27,989
29.7% share
14,041g
202 CS · 7.7/m
Oñix#EUNE
Yasuo · Mid
9 / 3 / 13
73.3% KP
22,351
23.7% share
13,560g
228 CS · 8.7/m
Rogrash#dudu
Brand · ADC
5 / 3 / 11
53.3% KP
20,518
21.8% share
11,969g
206 CS · 7.9/m
Coredalillem#EUNE
Lulu · Support
0 / 1 / 21
70% KP
6,194
6.6% share
7,768g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
