Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Flex · 142 days ago
8 / 11 / 8
K / D / A
64%
Kill participation
1,357.4
Damage / min
15,868g
522.5 gold / min
18
6 placed · 2 cleared
274
9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD julek#ego
Xin Zhao · Top
8 / 11 / 8
64% KP
41,219
38.3% share
15,868g
274 CS · 9/m
pusty człowiek1#EUNE
Nidalee · Jungle
0 / 10 / 3
12% KP
8,125
7.6% share
8,202g
136 CS · 4.5/m
CzajsonA#EUNE
Aurora · Mid
9 / 9 / 4
52% KP
31,949
29.7% share
13,161g
208 CS · 6.8/m
piesnababy#6767
Nilah · ADC
1 / 8 / 3
16% KP
3,573
3.3% share
8,908g
133 CS · 4.4/m
nahujmitegrzyby#EUNE
Senna · Support
7 / 10 / 6
52% KP
22,722
21.1% share
12,616g
76 CS · 2.5/m
Red side
VictoryPalm Beach Bard#jeff
Gragas · Top
6 / 4 / 8
29.2% KP
21,804
16% share
12,294g
173 CS · 5.7/m
Xardes726#EUNE
Wukong · Jungle
6 / 2 / 18
50% KP
24,572
18% share
13,847g
180 CS · 5.9/m
din0saur300#malph
Ahri · Mid
18 / 3 / 7
52.1% KP
34,972
25.6% share
16,856g
237 CS · 7.8/m
Legendary Thresh#EUNE
Draven · ADC
9 / 7 / 11
41.7% KP
36,945
27.1% share
19,250g
283 CS · 9.3/m
HopelessSinner#EUNE
Pyke · Support
9 / 9 / 11
41.7% KP
18,215
13.3% share
11,537g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
